Interface IDefaultFonts
Allows to set the default fonts to be used in the game.
Namespace: AGS.API
Assembly: AGS.API.dll
Syntax
public interface IDefaultFonts
Properties
| Improve this Doc View SourceDialogs
Gets or sets the default dialog font (for rendering the dialog options). Leave as null to use the default text font as the default dialog font.
Declaration
IFont Dialogs { get; set; }
Property Value
Type | Description |
---|---|
IFont |
Speech
Gets or sets the default speech font (for text displayed when characters are speaking if no other font was given).
Declaration
IFont Speech { get; set; }
Property Value
Type | Description |
---|---|
IFont | The speech font. |
Text
Gets or sets the default text font (for any non-speech related text shown on screen if no other font was given).
Declaration
IFont Text { get; set; }
Property Value
Type | Description |
---|---|
IFont | The text font. |