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    Interface IRoomEvents

    Each room has specific events which you can subscribe to and code stuff to happen on those events.

    Namespace: AGS.API
    Assembly: AGS.API.dll
    Syntax
    public interface IRoomEvents

    Properties

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    OnAfterFadeIn

    This event is triggered after leaving the previous room, after the current room is visible.

    Declaration
    IEvent OnAfterFadeIn { get; }
    Property Value
    Type Description
    IEvent

    The event.

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    OnAfterFadeOut

    This event is triggered before leaving the current room when it is no longer visible.

    Declaration
    IBlockingEvent OnAfterFadeOut { get; }
    Property Value
    Type Description
    IBlockingEvent

    The event.

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    OnBeforeFadeIn

    This event is triggered after leaving the previous room, before the current room is visible.

    Declaration
    IBlockingEvent OnBeforeFadeIn { get; }
    Property Value
    Type Description
    IBlockingEvent

    The event.

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    OnBeforeFadeOut

    This event is triggered before leaving the current room when it is still visible.

    Declaration
    IBlockingEvent OnBeforeFadeOut { get; }
    Property Value
    Type Description
    IBlockingEvent

    The event.

    See Also

    IRoom
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