Interface IShouldBlockInput
This interface is used when processing input to determine whether input should be allowed and processed. For example, when the room is in transition, input is not allowed. You can change the behavior of when input is allowed or not by overriding this interface and hooking it up with the Resolver.
Namespace: AGS.API
Assembly: AGS.API.dll
Syntax
public interface IShouldBlockInput
Methods
| Improve this Doc View SourceShouldBlockInput()
Whenever there's an input event (user presses a key, clicks a mouse button, touches the screen, etc) this method will be queried to see if input is allowed to be processed currently.
Declaration
bool ShouldBlockInput()
Returns
Type | Description |
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System.Boolean |
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