Enum ScaleDownFilters
The filter to be used when scaling down the texture.
Namespace: AGS.API
Assembly: AGS.API.dll
Syntax
public enum ScaleDownFilters
Fields
Name | Description |
---|---|
Linear | Uses a weighted average of the closest pixels. Gives a smooth look (recommended for non pixel art games). |
LinearMipmapLinear | Uses a weighted average to choose the mipmap, then a weighted average to choose the pixel. |
LinearMipmapNearest | Uses a weighted average to choose the mipmap, then the nearest neighbor to choose the pixel. |
Nearest | Uses the nearest neighbor (in Manhattan Distance) as the neighbor to be used. Gives a pixelated look (recommended for pixel art games). |
NearestMipmapLinear | Uses the closest mipmap, then a weighted average to choose the pixel. |
NearestMipmapNearest | Uses the closest mipmap, then the closest neighbor to choose the pixel. |