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    Interface IRenderer

    A renderer is an object which passes on drawing instructions on demand. All renderers which are subcribed to the rendering pipeline (for entities which are to be displayed), are requested to pass on the drawing instructions on each game tick. The rendering loop then uses those instructions to draw on the screen.

    Namespace: AGS.API
    Assembly: AGS.API.dll
    Syntax
    public interface IRenderer

    Methods

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    GetNextInstruction(IViewport)

    Gets the next drawing instruction for the specified viewport

    Declaration
    IRenderInstruction GetNextInstruction(IViewport viewport)
    Parameters
    Type Name Description
    IViewport viewport

    Viewport.

    Returns
    Type Description
    IRenderInstruction

    The next instruction.

    See Also

    IRenderPipeline
    IRenderInstruction
    IRendererLoop
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