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    Interface IRendererLoop

    Represents the render loop of the game. All drawing to the screen is performed from the render loop.

    Namespace: AGS.API
    Assembly: AGS.API.dll
    Syntax
    public interface IRendererLoop

    Methods

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    Tick()

    Calls the next tick, which triggers the next render. This is called from within the engine.

    Declaration
    void Tick()

    See Also

    IRenderPipeline
    IRenderer
    IRenderInstruction
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