Struct ModelMatrices
The model matrix is used for rendering and hit-testing the object.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: AGS.API
Assembly: AGS.API.dll
Syntax
public struct ModelMatrices
Fields
| Improve this Doc View SourceInObjResolutionMatrix
The object's matrix calculated in the object's resolution (used for rendering).
Declaration
public Matrix4 InObjResolutionMatrix
Field Value
Type | Description |
---|---|
Matrix4 |
InVirtualResolutionMatrix
The object's matrix calculated in the game's resoution (used for hit-testing).
Declaration
public Matrix4 InVirtualResolutionMatrix
Field Value
Type | Description |
---|---|
Matrix4 |
Methods
| Improve this Doc View SourceEquals(ref ModelMatrices)
Declaration
public bool Equals(ref ModelMatrices other)
Parameters
Type | Name | Description |
---|---|---|
ModelMatrices | other |
Returns
Type | Description |
---|---|
System.Boolean |