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    Struct ModelMatrices

    The model matrix is used for rendering and hit-testing the object.

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: AGS.API
    Assembly: AGS.API.dll
    Syntax
    public struct ModelMatrices

    Fields

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    InObjResolutionMatrix

    The object's matrix calculated in the object's resolution (used for rendering).

    Declaration
    public Matrix4 InObjResolutionMatrix
    Field Value
    Type Description
    Matrix4
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    InVirtualResolutionMatrix

    The object's matrix calculated in the game's resoution (used for hit-testing).

    Declaration
    public Matrix4 InVirtualResolutionMatrix
    Field Value
    Type Description
    Matrix4

    Methods

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    Equals(ref ModelMatrices)

    Declaration
    public bool Equals(ref ModelMatrices other)
    Parameters
    Type Name Description
    ModelMatrices other
    Returns
    Type Description
    System.Boolean
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