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    Interface IArea

    Areas are specific regions in a room that provide additional behaviors that apply only within that region.

    Inherited Members
    IEntity.ID
    IEntity.DisplayName
    IEntity.GetFriendlyName()
    IComponentsCollection.AddComponent<TComponent>()
    IComponentsCollection.AddComponent(Type)
    IComponentsCollection.AddComponent<TComponent>(IComponent)
    IComponentsCollection.RemoveComponent<TComponent>()
    IComponentsCollection.RemoveComponent(Type)
    IComponentsCollection.RemoveComponent(IComponent)
    IComponentsCollection.PopComponent<TComponent>()
    IComponentsCollection.HasComponent<TComponent>()
    IComponentsCollection.HasComponent(Type)
    IComponentsCollection.HasComponent(IComponent)
    IComponentsCollection.GetComponent<TComponent>()
    IComponentsCollection.GetComponent(Type)
    IComponentsCollection.Bind<TComponent>(Action<TComponent>, Action<TComponent>)
    IComponentsCollection.Count
    IComponentsCollection.ComponentsInitialized
    IComponentsCollection.OnComponentsInitialized
    IComponentsCollection.OnComponentsChanged
    IComponentsCollection.OnDisposed(Action)
    System.Collections.Generic.IEnumerable<AGS.API.IComponent>.GetEnumerator()
    IAreaComponent.Mask
    IAreaComponent.Enabled
    IAreaComponent.IsInArea(PointF)
    IAreaComponent.IsInArea(PointF, AGSBoundingBox, Single, Single)
    IAreaComponent.FindClosestPoint(PointF, Single)
    IComponent.Name
    IComponent.Entity
    IComponent.RegistrationType
    IComponent.Init(IEntity, Type)
    IComponent.AfterInit()
    System.IDisposable.Dispose()
    System.ComponentModel.INotifyPropertyChanged.PropertyChanged
    Namespace: AGS.API
    Assembly: AGS.API.dll
    Syntax
    public interface IArea : IEntity, IComponentsCollection, IEnumerable<IComponent>, IEnumerable, IAreaComponent, IComponent, IDisposable, INotifyPropertyChanged

    See Also

    IWalkableArea
    IWalkBehindArea
    IScalingArea
    IZoomArea
    IAreaRestriction
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